The only thing newer I thing I am using is Game.StoreSaveThumbnail();
the rest is based on the old 3d demo still.
Yes but have you considered where you have added the code might be pertinent.
- As regards the menu screen saving that's interesting because when you save using the standard means, the system take a screen save with the menu window removed.
- A couple of suggestions,
1. do you get a similar set of events occurring without the StoreSaveGame() method, by that I mean, you save the game once, it works first time, then when you try a second save the thumbnail shows the menu.
2 - the 3d demo uses a different and rather more involved approach to menu systems than the other demo systems - I think you should experiment with the standard wme demo to see if you get the same effect.
3. And this is a guess, you might want to try to re-initialise the thumbnail with delete thumbnail to see if this has an effect