Wintermute Engine Forum

Game development => Game announcements => Topic started by: Xpider on March 26, 2011, 04:48:24 PM

Title: Jerry McPartlin - A Rock'n'Roll Adventure
Post by: Xpider on March 26, 2011, 04:48:24 PM
Hey everybody out there.
I'd like to announce our debut Projekt Jerry McPartlin.
(http://dl.dropbox.com/u/7278828/Jerryalpha.png)

We just started a Crowdfunding "Presale" Campaign at
http://www.indiegogo.com/Jerry-McPartlin (http://www.indiegogo.com/Jerry-McPartlin)

Jerry needs your help. Of course we use the Wintermute Engine, to prepare Jerry for his big Adventure ;-)
Please support Jerry McPartlin. Buy Episode one, or just fund  a Dollar or five. Or Just watch the Trailer and spread the word.
An English dubbed Trailer, will follow early next week.
Stay tuned ;-)

Marco
Ed Venture Studios
http://www.ed-venture-studios.de/Ed_Venture_Studios/Home.html (http://www.ed-venture-studios.de/Ed_Venture_Studios/Home.html)
You can also join us in Facebook
http://www.facebook.com/EdVentureStudios (http://www.facebook.com/EdVentureStudios)
or Twitter
http://twitter.com/JerryMcPartlin (http://twitter.com/JerryMcPartlin)
Title: Re: Jerry McPartlin - A Rock'n'Roll Adventure
Post by: Spellbreaker on March 28, 2011, 08:44:01 PM
Would be nice to know how big the animations are. And how do you load them? It's for example faster if you put the animation into the scene with scene-editor , than loading it on-the-fly with PlayAnima(filename); . You should show some source.