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Messages - jjsteele

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1
WME sources discussion / Strange behaviour in AdPath.cpp
« on: November 23, 2009, 06:29:22 PM »
In the function CAdPath::Reset() why are you looping round calling delete [] on the m_Points array? AFAIK the RemoveAll will delete everything and clean up the memory.

2
WME sources discussion / Re: how works dcscomp.dll
« on: November 16, 2009, 11:52:54 AM »
Ahh, I wasn't using the full path, just relatve ones.

3
WME sources discussion / Re: how works dcscomp.dll
« on: November 16, 2009, 11:06:50 AM »
What is the format for getting these outputs, I have tried all ways but nothing ever appears.

4
WME sources discussion / Re: how works dcscomp.dll
« on: November 12, 2009, 05:55:01 PM »
CAn wme_comp produce compiled output? There seems to be an -output parameter, but I can't seem to get it to work.

5
WME sources discussion / Re: Compiling Game.exe
« on: November 06, 2009, 01:07:01 PM »
No results yet - we will keep you posted when we do.

6
WME sources discussion / Re: Compiling Game.exe
« on: November 06, 2009, 10:41:11 AM »
Can't say too much, but wii will be making an announcement shortly.

7
WME sources discussion / Re: Compiling Game.exe
« on: November 05, 2009, 02:56:58 PM »
I think I have it sorted, if the DLLs are left out of the directory, the compiled exe doesn't run the debugger so it works fine. We are producing a version for another non-Windows platform so need to re-compile :-)

8
WME sources discussion / Compiling Game.exe
« on: November 04, 2009, 06:30:30 PM »
I am trying to create the game.exe that is produced when packaging the game, but cannot work out what I need to do to make this happen. Can someone help?

John

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