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Messages - Banky

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WME sources discussion / Re: Can't compile
« on: February 22, 2009, 05:49:31 PM »
It works perfectly now   :)

Thanks, Mnemonic

WME sources discussion / Can't compile
« on: February 21, 2009, 02:23:45 AM »
I have installed the Directx 9 DSK, and when I'm trying to compile I'm getting a error. The compiler cannot found the file dxerr8.h. Do I have to install the DirectX 8 SDK to compile? If the answer is yes, where can I download the DirectX 8 SDK? I can not find it.

Thanks in advance.

Community bulletin board / Re: WME is 6 today
« on: January 15, 2009, 04:06:08 PM »
Happy birthday!!!

And thanks for the hard work, Mnemonic.  ;)

General Discussion / Re: WME 1.8.2 (Jan 13 2008)
« on: January 14, 2008, 05:42:14 PM »
Thanks for the update, Mnemonic.

Great job, as usual!  ::rock

Technical forum / Re: character texture
« on: November 20, 2007, 12:56:06 PM »

Thank you,  metamorphium

Technical forum / character texture
« on: November 20, 2007, 12:53:15 PM »
Hi all

Kind of a newbie question I suppose, but is it possible to have a 3d actor with two or more textures? I mean, one texture 512x512 for the body, another one 256x256 for the eyes...

Thank you in advance

General Discussion / Re: Latest beta: WME 1.8 beta 3 (July 29, 2007)
« on: July 31, 2007, 11:14:31 AM »
Wow! The new features are amazing!

Thanks for your hard work with this engine!
- Banky

Feature requests, suggestions / Gamepad support
« on: October 04, 2006, 10:57:02 AM »
Hi Mnemonic,

Do you think it could be possible to include gamepad support for direct control? I think it would be very useful for games ala Resident Evil.

- Banky

General Discussion / Re: Latest beta: WME 1.7 beta 1 (Oct 1st, 2006)
« on: October 02, 2006, 10:04:39 AM »
WOW!! The stencil shadows works great!!!

Amazing update.

Thanks, Mnemonic and keep up the good work!


General Discussion / Re: Latest beta: WME 1.6 beta 4
« on: May 10, 2006, 08:08:56 AM »
Hey, Mnemonic

As usually... amazing!!!


Technical forum / Re: Mirror in 2d
« on: April 27, 2006, 03:59:51 PM »

Thank you for the info, Mnemonic

Technical forum / Re: Mirror in 2d
« on: April 27, 2006, 11:59:19 AM »
Ummmm... yes, it's a good idea, but how can I manage the "reverse view"? I mean, if the actor is facing the mirror, maybe we will see the back of the actor, but in the mirror we will see the front of the actor...

I don't know if I explained myself very well  :P


Technical forum / Mirror in 2d
« on: April 27, 2006, 09:48:09 AM »
Hi all

I want to make a room with a mirror in a 2d game. Any ideas on how to do that the actor reflects on the mirror?

Thanks in advance,


thanks for the quick response!


Hi, Mnemonic

Is possible to include this kind of functionality? Or is it possible to accomplish that by scripting?

Thanks in advance,

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