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Messages - Banky

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1
WME sources discussion / Re: Can't compile
« on: February 22, 2009, 05:49:31 PM »
It works perfectly now   :)

Thanks, Mnemonic

2
WME sources discussion / Can't compile
« on: February 21, 2009, 02:23:45 AM »
I have installed the Directx 9 DSK, and when I'm trying to compile I'm getting a error. The compiler cannot found the file dxerr8.h. Do I have to install the DirectX 8 SDK to compile? If the answer is yes, where can I download the DirectX 8 SDK? I can not find it.

Thanks in advance.
Banky

3
Community bulletin board / Re: WME is 6 today
« on: January 15, 2009, 04:06:08 PM »
Happy birthday!!!

And thanks for the hard work, Mnemonic.  ;)




4
General Discussion / Re: WME 1.8.2 (Jan 13 2008)
« on: January 14, 2008, 05:42:14 PM »
Thanks for the update, Mnemonic.

Great job, as usual!  ::rock

5
Technical forum / Re: character texture
« on: November 20, 2007, 12:56:06 PM »
OK.

Thank you,  metamorphium

6
Technical forum / character texture
« on: November 20, 2007, 12:53:15 PM »
Hi all

Kind of a newbie question I suppose, but is it possible to have a 3d actor with two or more textures? I mean, one texture 512x512 for the body, another one 256x256 for the eyes...

Thank you in advance
-Banky

7
General Discussion / Re: Latest beta: WME 1.8 beta 3 (July 29, 2007)
« on: July 31, 2007, 11:14:31 AM »
Wow! The new features are amazing!

Thanks for your hard work with this engine!
- Banky


8
Feature requests, suggestions / Gamepad support
« on: October 04, 2006, 10:57:02 AM »
Hi Mnemonic,

Do you think it could be possible to include gamepad support for direct control? I think it would be very useful for games ala Resident Evil.

- Banky


9
General Discussion / Re: Latest beta: WME 1.7 beta 1 (Oct 1st, 2006)
« on: October 02, 2006, 10:04:39 AM »
WOW!! The stencil shadows works great!!!

Amazing update.

Thanks, Mnemonic and keep up the good work!

-Banky


10
General Discussion / Re: Latest beta: WME 1.6 beta 4
« on: May 10, 2006, 08:08:56 AM »
Hey, Mnemonic

As usually... amazing!!!

Thanks

11
Technical forum / Re: Mirror in 2d
« on: April 27, 2006, 03:59:51 PM »
OK

Thank you for the info, Mnemonic
-Banky

12
Technical forum / Re: Mirror in 2d
« on: April 27, 2006, 11:59:19 AM »
Ummmm... yes, it's a good idea, but how can I manage the "reverse view"? I mean, if the actor is facing the mirror, maybe we will see the back of the actor, but in the mirror we will see the front of the actor...

I don't know if I explained myself very well  :P

Thanks

13
Technical forum / Mirror in 2d
« on: April 27, 2006, 09:48:09 AM »
Hi all

I want to make a room with a mirror in a 2d game. Any ideas on how to do that the actor reflects on the mirror?

Thanks in advance,
-Banky

14
Ok,

thanks for the quick response!

-Banky

15
Hi, Mnemonic

Is possible to include this kind of functionality? Or is it possible to accomplish that by scripting?

Thanks in advance,
Banky

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