Got first crash upon game start (no apparent reason, but debugger console was running prior to the game execution):
System.InvalidOperationException: SplitterDistance must be between Panel1MinSize and Width - Panel2MinSize.
at System.Windows.Forms.SplitContainer.set_SplitterDistance(Int32 value)
at DeadCode.WME.Global.FormBase.LoadControls(Control ParentControl, SettingsNode RootNode)
at DeadCode.WME.Global.FormBase.LoadLayout(SettingsNode RootNode)
at DeadCode.WME.Debugger.DebugWindow.OnLoad(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)