Wintermute Engine Forum
Wintermute Engine => Feature requests, suggestions => Done => Topic started by: FogGobbler on November 13, 2007, 01:05:16 PM
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Hi!
I could find a actor.SkipTo3D(x,y,z) function, but nothing like GoTo3D(x,y,z). Could be useful for moving 3d objects.
Bye,
Oli
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actor.GoTo3D() is already there, actually. It just slipped out of the documentation somehow.
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Really? Oh, "GoTo3D()" was just a guess, but I didnĀ“t try it.. ::)
Good to hear that its there!
Thanks,
Oli