I've been tweaking the diary script to make it suitable for our needs, but now there's a problem to which there's probably an easy answer.
I have made three separate windows: characters.window, locations.window, and events.window, each of which contains notes from their respective subjects. (Respective? Sounded cool, but I don't know if it means what I think it means...)
You can open the windows separately from F5-F7, and like that they work just fine. Now, I've also made it possible to open each window from every other window, so that in all windows there are buttons called LOCATIONS, EVENTS, CHARACTERS. However, when you click one of these buttons, the window DOES open, but it doesn't display the contents!
Here's an example piece of the non-functioning code:
on "locations_button"
{
this.Close();
var WinLocations = Game.LoadWindow("diary\locations.window");
WinLocations.GoExclusive();
}
What is the problem?