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Author Topic: Problem with sound bound to sprite  (Read 2317 times)

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metamorphium

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Problem with sound bound to sprite
« on: March 25, 2006, 11:09:07 PM »

Hi Mnemonic.

In case you still don't hate me, I ran into another issue. If I made a sprite and assign a sound to it
it works great in sprite edit, but as soon as I transform this into game, the sound is strangely
cut (only a short fragment of it plays at the begining). I am now workarounding this by this.PlaySound
but maybe you would like to look into it. If you are interested, I can send you sprites in question, but
all sprites I tried this today do it (also including looping  sprites where soundwise loop only the very beginning). Before you ask, I am using ogg's for everything.

Thanks again. ;)
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Mnemonic

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Re: Problem with sound bound to sprite
« Reply #1 on: March 26, 2006, 04:19:18 PM »

In case you still don't hate me, I ran into another issue.
When did you say you'd be leaving for E3? ;)

If you are interested, I can send you sprites in question
That would be helpful, thank you.
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