Please login or register.

Login with username, password and session length
Advanced search  

News:

IRC channel - server: waelisch.de  channel: #wme (read more)

Author Topic: Help with dialogues  (Read 2691 times)

0 Members and 1 Guest are viewing this topic.

dreamfighter

  • Supporter
  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Gender: Male
  • Posts: 28
    • View Profile
Help with dialogues
« on: May 17, 2008, 09:30:53 AM »

Hello
i have a scene with animated sprites.
i have two actors
i use in my scene dialogue texte with audio file:
my code:

actor1.Talk("blah blah blah blah blah blah blah blah", "sounds\blah.ogg");
actor2.Talk("blah1 blah1 blah1 blah1 blah1 blah1 blah1 blah1", "sounds\blah1.ogg");
actor1.Talk("blah2 blah2 blah2 blah2 blah2 blah2 blah2 blah2 blah2 blah2", "sounds\blah2.ogg");
actor2.Talk("blah3 blah3 blah3 blah3 blah3 blah3 blah3 blah3 ", "sounds\blah3.ogg");   

This code works fine, but my problem is there is a pause between two dialogues (example between dialogue blah and dialogue blah1 i have a little pause,  few seconds)
how can i do to to cancel this little pause to make my dialogues more fluid?
i think perhaps my audio files are too long? it could be?
thanks for help


Logged

metamorphium

  • Global Moderator
  • Addicted to WME forum
  • *
  • Karma: 12
  • Offline Offline
  • Gender: Male
  • Posts: 1511
  • Vampires!
    • View Profile
    • CBE  software s.r.o.
Re: Help with dialogues
« Reply #1 on: May 17, 2008, 10:32:26 AM »

it's 90% the sound problem. The Talk is synchronized with the ogg files which IMO contain silence at their end. Simply trim the sounds.
Logged
J.U.L.I.A. Enhanced Edition, Vampires!, J.U.L.I.A., J.U.L.I.A. Untold, Ghost in the Sheet

dreamfighter

  • Supporter
  • Lurker
  • *
  • Karma: 0
  • Offline Offline
  • Gender: Male
  • Posts: 28
    • View Profile
Re: Help with dialogues
« Reply #2 on: May 17, 2008, 10:58:43 AM »

yes i verified my audio files and there was silence at the end of my files, so i trimed my files and now that works fine.
Thank you very much metamorphium for your help
Logged
 

Page created in 0.03 seconds with 24 queries.