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Author Topic: starting a 3d project  (Read 3085 times)

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fireside

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starting a 3d project
« on: June 02, 2013, 04:58:18 PM »

For starting a 3d project, would it be best to use the basic project, or to delete things from the 3d demo?  Just wondering if there's some hidden 3d stuff I might miss.
« Last Edit: June 02, 2013, 05:03:14 PM by fireside »
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fireside

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Re: starting a 3d project
« Reply #1 on: June 02, 2013, 08:58:41 PM »

Never mind, I think I better start with the 3d demo.   ;D
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Mnemonic

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Re: starting a 3d project
« Reply #2 on: June 03, 2013, 07:54:11 AM »

No hidden stuff, just the initial LoadActor in game.script needs to be replaced with LoadActor3D if you're using the default templates (and of course you need 3D actors and 3D scene geometry files:).
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