1
Game announcements / Re: Fusebox
« on: December 04, 2011, 09:03:20 AM »Seems cool. How did you make the character walk down the stairs?
The walk plane had a ramp on it. Seems easy enough right? But getting it all to work with the wall in front of him was one of the hardest parts of the whole project. He kept walking into the wrong walk-zones making him appear in front of the wall when he shouldn't. It was all about using a bunch of different walk-zones. Hard to explain. On the level above it was actually impossible to make him go down the stairs. He would walk down but into the walk-zone in front of him, and break the illusion of being below the floor.