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Messages - dreamfighter

Pages: 1 [2]
16
Technical forum / Help with a script
« on: April 22, 2008, 09:18:31 AM »
Hello every body

I'm not a coder and english is not my language, so sometimes it's difficult for me to understand, so forgive if my very newbies questions !
 i Saw a script at this adress
http://wiki.dead-code.org/wakka.php?wakka=IconBased&v=5ir

so i'm understand the part 1, 2, and i pasted the script in the good place
but in part free i dont understand something:

Then in your test scene put the following code:
dlgObject.initializeDialogue("scripts\reactions.script");
dlgObject.insertIcon("first","icon.png","icon.png"); // insert some real image file instead of icon.png
dlgObject.insertIcon("second","icon.png","icon.png"); // insert some real image file instead of icon.png
dlgObject.insertIcon("third","icon.png","icon.png"); // insert some real image file instead of icon.png

what is the test scene? where i need to put this script part exactly?
can you help me?
Thanks for help

17
Thank you very much for your help mnemonic.
It's ok now that work fine.

18
So my animation start automaticaly and stop at 17 seconds like duration. i would like at 17 seconds the entity region that allow to my character to change scene appear automaticaly. I'm searching but i'm not a coder so it's difficult for me, i'm trying to use the mnemonic script but i think i don't use it correctly. can you help me?
thanks?

 

19
yeahhh super cool that fine
thank you very much mnemonic


20
ok so i'm trying to explain with others words

i have an animation of subway (total 150 frames). i assigned to this subway sprite animation the door.script (to allow to change scene ) it work fine. but the script is available all the time of duration of my animation. I want realize the script only at the end of animation (frame 150)  and not before... is it possible? and if it's possible how can i do?
thanks for help

21
ok. Thank you very much for your reply. So i 'm going to export my charcater in png sequence.

22
Hello

someone know if it's possible to export character since poser to use in WME? Do you know a tutorial to explain what format i need to use to export my character since poser (obj, 3ds etc...)and how to do to import in WME with a motion? i searched on the forum but i didn't found.
Thanks for help

23
Technical forum / how to make appear region after minutes in my scene?
« on: April 20, 2008, 11:02:14 AM »
Hello everybody

i have a question about region. Sorry for my english language, so i 'm trying to explain clearly my pbs.
I would like to know if it's possible to make appear a region (region with cursor to go out to another scene) after few minutes. I have an animation with a subway arriving in a subway station. i want to wait the subway animation stop to make appear a region to allow to my character enter in the interior of subway (in fact character go to another scene with subway interior). Is it possible to make this with a script?
So thank you very much and have a nice day.

24
Technical forum / Re: little pbs with package
« on: March 24, 2008, 01:56:12 PM »
thank you

ok i found my pbs, it's a pbs in a scriptn an error of mine

thank you for help

25
Technical forum / Re: little pbs with package
« on: March 24, 2008, 09:09:01 AM »
thank you sychron for you reply, but what can i do to declare my actor in every script?
my game run properly without any script errors
i don't know what happen
i'm searching but i don't know where is the error
can you help me

26
Technical forum / little pbs with package
« on: March 23, 2008, 08:33:22 PM »
hello

i try to compil 2 little levels that i made but i have error when i try to make package
my errors are

line 6: variable 'Nolan' (is my actor)is referenced but not defined
line 7: variable 'Nolan' (is my actor)is referenced but not defined
error applying filter to file 'scenes\front\scr\scene_init.script

i don't know what is it
can you help me?

thank you very much

27
Technical forum / Re: pbs with video intro
« on: March 23, 2008, 06:54:30 AM »
thank you very much to everybody for your replies and your help

28
Technical forum / pbs with video intro
« on: March 22, 2008, 06:15:07 PM »
Hello everybody

i'm new on this forum. thank you very much to the creators of this fabulous engine.
i don't know anythings in scripting. i searched all the post talking about video. i tried various things that i read but i have always pbs.
i want to put an avi video on intro of my game: so when i test my game i want to have this video first, and intro wintermute (intro logo) and after to have the menu of my game.
how can i do that?
i tried to copy  this command in a script of a new scene that i created changin info path and name with mine but it doesn't work
Game.PlayVideo("path\MyVideo.avi");
i'm really newbies and i don't understand how to do
someone can help me?
thanks

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