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Latest WME version: WME 1.9.1 (January 1st, 2010) - download

Author Topic: Tweaked handling of 3D geometry for scenes with a custom viewport  (Read 2424 times)

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FogGobbler

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Hi!

In the last update you mentioned a

"Tweaked handling of 3D geometry for scenes with a custom viewport"

I couldn´t find anything in the help file about this new feature and I don´t really know what you mean. Could you please explain to me what it does and how you use it?

Thanks,
Oli
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Mnemonic

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Re: Tweaked handling of 3D geometry for scenes with a custom viewport
« Reply #1 on: June 28, 2007, 09:25:12 AM »

If you don't know, you don't need to know :) It's basically the functionality requested in this thread: http://forum.dead-code.org/index.php?topic=2037.0
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FogGobbler

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Re: Tweaked handling of 3D geometry for scenes with a custom viewport
« Reply #2 on: June 29, 2007, 08:53:53 AM »

Quote
if you don't know, you don't need to know
  ;D

Thanks!
Oli
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