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Entity For a certain time
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Topic: Entity For a certain time (Read 3605 times)
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The Man
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Entity For a certain time
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on:
February 02, 2008, 12:31:59 PM »
Is there a way to activate an entity for a few seconds?I want the actor to operate on an entity.After this action,I want an another entity to activate in the scenery,but only for a few seconds...can i make it someway?
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iain
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Re: Entity For a certain time
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Reply #1 on:
February 02, 2008, 01:43:47 PM »
You could make it sleep for 2 seconds by adding Sleep(2000); inbetween the active and deactivate code.
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maze
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Good news
Re: Entity For a certain time
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Reply #2 on:
February 02, 2008, 02:50:22 PM »
I would use AttachScript and DetachScript
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The Man
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Re: Entity For a certain time
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Reply #3 on:
February 03, 2008, 11:51:22 AM »
I can't use Detachscript,but the sleep method works fine!Thanx...
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Topic:
Entity For a certain time