Hello,
Just a quick question about the Game.Reset(); method - it says in the docs that it sets the timer to zero, however when playing in debug mode, the "timer" that is displayed in green on the right is NOT reset to zero when I call Game.Reset();
Is this right? Is there another timer in the game that gets reset to zero? It doesn't matter either way - I would just like to know, so that I know my "reset" is working properly.
Thanks.