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Technical forum / Re: Molly stucked at the start of tutorial
« on: October 20, 2010, 02:24:57 PM »
Ok, I´m going to try to expand the floor region. For the moment, the code is:
#include "scripts\base.inc"
// here comes the stuff which initializes the scene
actor.SkipTo(733, 562);
actor.Direction = DI_DOWN;
actor.Active = true;
////////////////////////////////////////////////////////////////////////////////
// scene state
global Statewarehouse;
// default values
if(Statewarehouse==null)
{
Statewarehouse.Visited = false;
// add scene states here
}
etc.
Thanks.
#include "scripts\base.inc"
// here comes the stuff which initializes the scene
actor.SkipTo(733, 562);
actor.Direction = DI_DOWN;
actor.Active = true;
////////////////////////////////////////////////////////////////////////////////
// scene state
global Statewarehouse;
// default values
if(Statewarehouse==null)
{
Statewarehouse.Visited = false;
// add scene states here
}
etc.
Thanks.