I know how to load and access a normal button, static and nested window and am experimenting now with container entities held by a window.
How do you address (access) a container entity held in a window?
After I insert a container entity in a window and link it to a sprite, if I try to load the window it's in in game.script this way (there's a global contwin; in base.inc--contwin is the name of the window; container is the name of the container; ent is the name of the sprite entity that the container holds):
I get a black screen and freeze.
Also to refer to the sprite entity held in the container, do you have to put its path or just its name?
And lastly--can you put a container entity that holds a sprite inside a static and access it--then how would you access that?
Any help is appreciated. : )