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Feature requests, suggestions / Re: Port WME to different platforms
« on: November 26, 2009, 02:11:12 PM »
We would like to develop and publish commercial adventure games easily on the following platforms: Windows, MacOSX, Linux, iPhone, Android, Blackberry, DS, PSP, WiiWare, PSN, XBLA an Flash. We would like to make an own development environment or port your WME engine to these platforms. Android, Blackberry and Flash is a little bit problematic because we can't use scripting easily and we need to use static linking on iPhone.
We would like to release our modified code when it is possible. We can share our console and handheld sources with the official developers only.
We would like to release our modified code when it is possible. We can share our console and handheld sources with the official developers only.