Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: Adventureforall on May 29, 2003, 09:12:02 PM
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Hallo,
I'm trying to let my actor speaks so i tried the following in the item script :
actor.Talk("That knife looks interresting", "scene1_knifeintressting.wav);
Did i do something wrong, or did i forget something.
Can any one help me please ??
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You have to use the exact path for the wav file. If, for example, you have the wav file in a /speech directory then the correct code should be:
actor.Talk("That knife looks interesting", "speech/scene1_knifeinteresting.wav");
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Oke, the error is gone, but i still hear no speech ??
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I've solved the problem, thanx for your help