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Topics - rens

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Technical forum / Blender Bones Setup
« on: February 15, 2010, 05:31:58 AM »
Hi  ;)

Well, i work on Blender. I'm rigging a character, and before going farther. I would like to have some advice.

Here's some questions :

1) Can use Inverse Kinematics to animate my character ?

2) Is there a limit in the number of bones ?

I found some answers on BlenderArtist.org.

But, i'm still confused.

Well, Thank you for any advice and Good Bye !

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