Wintermute Engine Forum
Wintermute Engine => Technical forum => Topic started by: chorl41a on August 14, 2011, 05:37:00 PM
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Hi, friends.
I've a problem with my game.
I created the game in my laptop with windows 7 x32, but when I save into the pendrive and connected it in the PC with windows 7 x64 this don't work, the screen it's fully white.
Could You help me please?
Thak You very much.
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The engine works both in 32 & 64bit systems so the issue is somewhere else. Can you post the log file after you run the game?
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Ok, You have reason.
I have revised and the game, as of the second scene, all works well.
But in the first scene, It is as if didn't charged the script Scene_init.script.
The scene it charge and shows the background, but doesn´t does the change to the second scene.
All this happens when I compile the program and I'll take it to another pc,
Where I have wintermute engine and the project does not happen.
Without More.
Thanks You Very much
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You are probably using absolute paths and not relative as required. Please check second question of WME FAQ (http://res.dead-code.org/doku.php/faq).
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Hi.
The path is correctly.
I Have revised and in the first scene, I have a video, But does not work.
The script is the Following:
actor.Active = false;
Game.PlayVideo ("scenes\intro\Intro.avi");
Game.ChangeScene ("scenes\menu\menu.scene");
In this script the laptop work perfectly, But in other computer, no.
I have probed at a new scene create but it does not work
Without more.
Thanks.
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Enable debug mode on the other computer. The game will write the error log file and it will be clear what's wrong.
http://res.dead-code.org/doku.php/kbase:how_do_i_run_a_compiled_game_in_debug_mode_to_allow_error_logging_or_fps_display
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Can you run the video directly on your computer? Maybe a missing codec?
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if you want to have your video inside of the package, you should really use theora format.