Wintermute Engine Forum

Wintermute Engine => Technical forum => Topic started by: chorl41a on August 14, 2011, 05:37:00 PM

Title: Support Windows 7 x64
Post by: chorl41a on August 14, 2011, 05:37:00 PM
Hi, friends.

I've a problem with my game.

I created the game in my laptop with windows 7 x32, but when I save into the pendrive and connected it in the PC with windows 7 x64 this don't work, the screen it's fully white.

Could You help me please?

Thak You very much.
Title: Re: Support Windows 7 x64
Post by: odnorf on August 15, 2011, 06:10:20 PM
The engine works both in 32 & 64bit systems so the issue is somewhere else. Can you post the log file after you run the game?
Title: Re: Support Windows 7 x64
Post by: chorl41a on August 16, 2011, 12:17:05 AM
Ok, You have reason.

I have revised and the game, as of the second scene, all works well.

But in the first scene, It is as if didn't charged the script Scene_init.script.
The scene it charge and shows the background, but doesn´t does the change to the second scene.

All this happens when I compile the program and I'll take it to another pc,
Where I have wintermute engine and the project does not happen.

Without More.

Thanks You Very much
Title: Re: Support Windows 7 x64
Post by: odnorf on August 16, 2011, 12:46:39 AM
You are probably using absolute paths and not relative as required. Please check second question of WME FAQ (http://res.dead-code.org/doku.php/faq).
Title: Re: Support Windows 7 x64
Post by: chorl41a on August 16, 2011, 03:35:09 PM
Hi.

The path is correctly.

 I Have revised and in the first scene, I have a video, But does not work.

 The script is the Following:

 actor.Active = false;
 Game.PlayVideo ("scenes\intro\Intro.avi");
 Game.ChangeScene ("scenes\menu\menu.scene");

 In this script the laptop work perfectly, But in other computer, no.

 I have probed at a new scene create but it does not work

 Without more.

Thanks.

Title: Re: Support Windows 7 x64
Post by: Mnemonic on August 16, 2011, 03:45:43 PM
Enable debug mode on the other computer. The game will write the error log file and it will be clear what's wrong.

http://res.dead-code.org/doku.php/kbase:how_do_i_run_a_compiled_game_in_debug_mode_to_allow_error_logging_or_fps_display
Title: Re: Support Windows 7 x64
Post by: Nihil on August 17, 2011, 12:55:29 PM
Can you run the video directly on your computer? Maybe a missing codec?
Title: Re: Support Windows 7 x64
Post by: metamorphium on August 17, 2011, 01:19:02 PM
if you want to have your video inside of the package, you should really use theora format.