Wintermute Engine Forum

Game development => Game announcements => Topic started by: Schnuffel on December 13, 2007, 01:06:12 PM

Title: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on December 13, 2007, 01:06:12 PM
Hello muties,

I'd like to announce my work on Dirty Split, a detective story set in the early 60ies. Alan Baxter, a private investigator, is commissioned to investigate the murder of a plastic surgeon. A prime suspect is soon found and everything seems to fall in place, but somehow there seems to be a lot more to the story...

Inspired by the work of Josh Agle a.k.a. SHAG this game tries to revive the buzzing and stylish life in the 60ies. And to be fun to play along the way :)
The game will be released on my website for free download, and maybe also in an extended full speech version + extras on CD at cost price (depending on how well it is received).

Screenshots:

(http://www.dreamagination.org/dirtysplit/screenshots/ingame_01_small.jpg)(http://www.dreamagination.org/dirtysplit/screenshots/ingame_02_small.jpg)
(http://www.dreamagination.org/dirtysplit/screenshots/vanderbuilt_garden_small.jpg)
(http://www.dreamagination.org/dirtysplit/screenshots/bedford_reception_small.jpg)(http://www.dreamagination.org/dirtysplit/screenshots/bedford_office_small.jpg)
(http://www.dreamagination.org/dirtysplit/screenshots/casino_entrance_small.jpg)

Key features:


Actually, I'm looking for a talented music composer to lend the game some catchy tunes that fit the style of the era. Something jazzy, funky, classy, yet unobtrusive. Think 'Ocean's Eleven', Nicola Conte, Ursula 1000 or Pink Martini, for example.

- Uwe
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Mnemonic on December 13, 2007, 03:21:36 PM
Wow, cool style. Reminded me of No One Lives Forever immediately (well, there aren't that many games set in 60s anyway). What is the current completion status of the project?

Good luck ::thumbup
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on December 13, 2007, 03:35:32 PM
Thanks :) I love NOLF and its style.

About 40% of the game are completely playable and I plan to reach 100% by march / april 2008. I'll also need a composer and voice actors, and there's still a lot of character animation to be done. Since I'm doing this alone and in my spare time, it will take a while.

I'll release the game once it's all done. Given the compact length of the game a demo wouldn't make a lot of sense. ;)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Locke on December 15, 2007, 10:17:31 PM

Hallo,
das sieht ja richtig gut aus!
Ich wünsche Dir viel Glück bei der Aufzucht Deines Babys!.
MbG. Locke

Moderator
www.gamepad.de
Title: Re: Dirty Split - Announcement (image heavy)
Post by: maze on December 16, 2007, 10:06:07 PM
Mir gefällt auch schon ganz wunderbar, was man da so sehen kann...
Würde gerne für dich Beta testen, wenn du soweit bist. Wegen der Musik, kann ich mal probieren ob ich was hinkrieg, normalerweise geh ich mehr in die elektronische Richtung.
Wobei das macht Ursula1000 auch. Kannst ja mal in meine Musik reinhören www.myspace.com/mazeamaze (http://www.myspace.com/mazeamaze)

Short form in english: I like the art and would offer my help as beta tester and musican.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on December 17, 2007, 11:30:26 AM
Ich antworte mal auf Englisch, der Fairness halber. Wär ja sonst unsportlich ;)

Ursula 1000 has modern beats and goes electronic sometimes, but I was referring to the underlying style which is usually very retro. If you think you can pull that retro style off then I'd love to listen to an example, yeah. Get in touch with me.

I listened to the music on your myspace profile, and I like 'Wahlloses Geplaenkel'. It doesn't fit in with the game itself, but it would be a perfect background music for extra features. Tutorial videos? Videos with concept artwork? If I do something like that I'll come back to you :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: maze on December 17, 2007, 11:37:20 PM
Quote
If you think you can pull that retro style off then I'd love to listen to an example, yeah


I'll give it a try...

...but, next year  ::rock
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on January 13, 2008, 06:57:16 PM
Some new screenshots:

(http://www.dreamagination.org/dirtysplit/screenshots/casino_hall.jpg)(http://www.dreamagination.org/dirtysplit/screenshots/penthouse.jpg)
(http://www.dreamagination.org/dirtysplit/screenshots/casino_inside.jpg)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on January 22, 2008, 11:49:13 AM
Again some more screenshots:

(http://www.dreamagination.org/dirtysplit/screenshots/jail.jpg) (http://www.dreamagination.org/dirtysplit/screenshots/motel_outside.jpg)
(http://www.dreamagination.org/dirtysplit/screenshots/motel_reception.jpg) (http://www.dreamagination.org/dirtysplit/screenshots/motel_room.jpg)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: ActionBoy on January 22, 2008, 06:04:15 PM
The screens are amazing. Best indieadventure Ive seen.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Pixelschmied on January 22, 2008, 06:17:59 PM
Hallo Schnuffel,

auch von mir ein Lob! Gefällt mir gut, vor allem finde ich die Farb-Harmonien gelungen und der daraus resultierende Style. Ich wünsche Dir weiterhin frohes Werkeln und Durchhaltevermögen für das Projekt. Hättest Du einen alternden Rock-Gitarristen gesucht, hätte ich mich vielleicht angeboten ;D.

Gruß
Pixelschmied

Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on January 22, 2008, 07:32:03 PM
@Pixelschmied

Wenn die Reaktion auf das Spiel positiv ausfällt, wird das sicher nicht mein letztes Projekt bleiben. Dann ergibt sich bei zukünftigen Spielen vielleicht die Gelegenheit für Rockgitarristen egal welchen Alters ;D
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Pixelschmied on January 22, 2008, 07:52:55 PM
@Schnuffel

Bis dahin werde ich meine Schnabeltasse auf Hochglanz halten und hoffen, dass derweil der Verschleiß von jungen Schwestern im Rahmen bleibt.

In diesem Sinne - Keep on rockin  ::rock

Schönen Abend noch,
Pixelschmied

Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on February 14, 2008, 11:38:28 AM
I've thrown together a video that shows a bit of the creation process behind one of the screens: http://www.dreamagination.org/

Hope you'll enjoy it :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: ActionBoy on February 14, 2008, 07:44:53 PM
Great voice acting. Cant wait for the release.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on May 12, 2008, 01:35:41 AM
Here you go - it's the intro sequence to the game: http://www.youtube.com/watch?v=yAhGIC55Vuc

This will be the last preview before I release the game. I'm still very curious to find out how it will be received :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: metamorphium on May 12, 2008, 02:19:05 PM
can't wait to play it...
Title: Re: Dirty Split - Announcement (image heavy)
Post by: maze on May 20, 2008, 08:37:31 AM
Hi Uwe, congratulations to the ready game. I can't belief how fast you have done it.  ::slug
The download is going to finish, so I have to play...
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on May 22, 2008, 11:06:07 PM
I hope you like it :)

I'm really surprised that I haven't received a single bad review yet, everyone seems to love the game. I would have expected far more harsh critique. And I'm really happy to see that 99% of the players seem to play all the way through to the end - even adventure newbies and people who don't have the time or patience to finish a full-blown game. I'm curious whether the stream of positive feedback will continue after Dirty Split has hit the major game magazines and websites.

Anyway, the English version is on its way and should be out soon. The German version is already available at http://www.dreamagination.org/ .
Title: Re: Dirty Split - Announcement (image heavy)
Post by: mylesblasonato on May 23, 2008, 06:15:23 AM
Hey UWE, Congrats man, I'm very excited to see what the public think as well since I was one of the privileged who got to play the game before it's release. I can say that I loved the game and can't wait to see what else you can come up with. Dirty Split 2 maybe?

Anyway man good luck with the english release.

Cheers,
Myles Blasonato.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on May 23, 2008, 04:58:17 PM
Dirty Split 2 maybe?
Actually, no. Not yet, anyway.

I have an idea for a scifi/mystery game, which will be a lot more ambitious and also more serious. Something radically different from Dirty Split, although it will still be a story-centered adventure game, no doubt.
But right now I'm concentrating on promoting Dirty Split and getting the word out. And I'm really happy about all that positive feedback :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: mylesblasonato on May 24, 2008, 04:50:53 AM
Fantastic it's great to see you have something planned for after Dirty Split and If you need guys to test or help with it, just contact me and I'm in. All the best with the release.

Cheers,
Myles Blasonato.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on June 18, 2008, 06:06:03 PM
I'm so sorry to bump this thread up again, but there is a good reason.... I hope ;)

Some times ago I wanted to create an adventure, looked around for a nice engine and finally found WME. I was so impressed by the work of Jan that I had to donate some little thanks immediately.
Unfortunately, well not directly unfortunately I 'suddenly' had no time at all to do an adventure ... I became father ... again :) ... and as i am a Homeworker/Houseman I can tell you : OMG, she (my baby) started off nice and quiet but now she keeps me running from 6 AM to 7 PM leaving me as a wreck afterwards... not to mention my tinnitus ;)

But to keep a long story short, I wanted to restart but, helas , had a look at AGS and even installed it... the many ready games as reference were nice and I was looking for a easy beasy solution but AGS didn't seem any easier than WME but they have many great references. AND NOW I finally come the the reason of the bumping! Searching for references done with WME was quite a struggle, either the link didn't work anymore, or the game always crashed, or the subject was too adulty, so there wasn't really any games showing me what WME could actually do, I was even near to really start out with AGS!!! BUT THEN ::rock I found Dirty Split!! and downloaded it and played it and WOOOOW!! That was THE reference I was looking for, no crashes, fantastic visuals, fantastic sound, fantastic story, lovely style, everything is so extreme cool I was really wondering why oh why I had to find it by chance?? IMHO the gaming list should be updated ASAP and this game should be mentioned at the top, even with a short interview and a making off maybe. What better reference does WME need??

So, ah yes, that was it  ::beer  0:)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on June 18, 2008, 07:16:14 PM
Thank you very much, that's really flattering :D

I'm glad you're having fun with the game, and I'm even more happy if it helps in drawing more (well-deserved) attention to WME. I'd love to see you finding the inspiration to create your dream game through this. :)
However, I hardly think Dirty Split makes use of everything WME has to offer, so I don't know if it's such a good showcase piece for the engine. An eyecatcher maybe, one of many, but there are far more advanced projects that implement many more of WME's features (such as 3D actors).

Anyway, thank you for your nice comment. It's feedback like this that makes me think it was worth spending all this time on this project :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on June 18, 2008, 07:47:37 PM
Hi Schnuffel (woher der Name bloss kommt...??),

it's seldom the technique that makes a game looking great (->Crysis) it's always the person/the team using the tool that makes the difference. And it's not important how much of a tool you use as long as the end-result is so convincing.

Oh, and inspiration is never the problem I have (maybe overinspiration ;) ) but time, time, time.... (again 45 mins of my spare working time gone,because my baby woke up and my wife was out jogging  ::beer ) but it was my choice and it's great for a man to really live how ones children grow up, really top-cool, so no remorse, but I really have fun working, so... ;)

Have you ever thought about a little making-of, would be cool  ::rock

PS: I read your post about making a 3D adventure, are you really sure about this, haven't seen any atmospheric title yet, and I am in the 3D business too (mainly architectural vis) and it's terribly difficult to create movies or even worse real-time 3d with spirit. It's easier with stills, because I can use Photoshop a lot and fake fake fake.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on June 18, 2008, 08:49:07 PM
(Spitznamen kann man sich nur bedingt aussuchen, und irgendwann gewöhnt man sich dran ;))

A making of... I've kinda done one already here (http://www.dreamagination.org/?p=13&langswitch_lang=en). The thing is that I don't have any concept art apart from VERY crude scribbles, so there's not much to show for a making of. What you see in the game was pretty much developed directly without much ado. Rapid development, if you will :)

When your children get older and if you find the time (which is very hard, I know, even without children) then please DO pursuit your dream and concentrate your efforts on your game. I've started this project for a number of reasons, but one of the biggest was that I needed a break from my everyday IT projects and all the frustration they come with sometimes. Dirty Split was my way of both exhausting and recharging my creative batteries at the same time, something I don't get to do in my professional life. And I'm afraid if I don't do that more often, create something of my own that is, then the everyday frustration will take over the ability and the passion to create. So if you have that passion then don't let it die, use it instead. I'm very much looking forward to your game :)

About the 3D project: Actually, I don't see any other way. The story and atmosphere are both very serious, so a comic look won't do. And I'm afraid any hand-drawn look will be out of place in the kind of atmosphere I'm after. However, I'm aware of the sterile look so many 3D games and characters have, and I'd really like to avoid that.
I probably won't go towards 100% real-time 3D, though. I checked out a few engines and was pleasantly surprised at their ease of use when creating ego shooters, but I came to realize that a lot of customization would be necessary to create what I have in mind, and that I'd be more busy with the engine than with the actual game. Also, real-time 3D would impose bigger hardware requirements on players, and I don't want to put off adventure gamers who usually don't play resource hungry titles. Besides, WME is such a great tool and a breeze to work with, and I'd love to stick to it for a 2.5D game with heavily photoshopped pre-rendered backgrounds :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on June 18, 2008, 10:07:51 PM
Schnuffel ist doch nett, richtig süß  ;D

I watched the making-of, very nice to see how you build the scene from many layers. What did you use? Plain Photoshop, or some 3d tool?

Quote
When your children get older and if you find the time (which is very hard, I know, even without children) then please DO pursuit your dream
Oh, I will, I have one BIG BIG dream I am working on for one year now, got the prototyp ready a few months ago (on my holidays with notebook) I always work best on holidays, when I can concentrate for several hours without interruption for two+ weeks. Unfortunataly we can't go on holidays as often as I'd like ;)
But besides this one Uberthing I do (people called me crazy and they are probably wright) I need some smaller creative tasks to keep me motivated. The trick is to keep it small enough...

Quote
About the 3D project: Actually, I don't see any other way.
I do understand you, and as much as I love 3D this is gonna be a really big task for you, but I'm sure you will find a way. BTW do you know Blitz3D or BlitzMax? I did my second realtime architectural presentation with Blitz3D, because my contractors wanted to serve very basic hardware-configurations. My workflow was XSI->Ultimate Unwrap 3d->Blitz3d. It's only DirectX7 but it's very compatible and easy to use. Maybe it's worth having a look..?
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on June 18, 2008, 11:07:03 PM
The backgrounds are plain photoshop, no 3D previz used. And the perspective in many screens is total guesswork too, sometimes it's even way off... but it works well enough for this style :)

I had a quick look at Blitz3D, but it lacks support for shaders AFAIK, and generally seems a bit outdated. Maybe I dismissed it too quickly, I don't know. Torque seemed interesting, but I don't like their business model and the engine's code base has a reputation for being very dirty and spaghetti-code-ish. So in the end it boiled down to Panda3D (for its quick and easy scripting ability through Python) and NeoAxis (for its powerful features and easy to use editors and C# coding). If I did decide to go full 3D, I'd use one of these two... right now though I think they're too cumbersome to work with when you have non-standard ambitions. A game project is challenging enough on its own, I don't want to have to fight an engine and trick it into doing what I need it to do unless there's a major benefit from all the hassle.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on June 19, 2008, 12:30:25 AM
Now that's cool, I really would have guessed you used some sort of 3d tool and then draw over it. Bravo ::thumbup

Unfortunately the missing shaders were the reason why I used blitz3d and it's proven workflow and it's maturity ;) it had to run even on the oldest graphic card, texture size was also a big issue, fortunately I could use dds. I once did an interactive vis with quest3D, it was terrible, only nodes that had to be combined and changes were a real pain, never again.

Panda3D is what I will be using for my main project, mainly because it's python and plattform independent. Neoaxis seems cool enough too, at least in the indie version.

But if you want to stick with 2.5D you might as well continue with WME as you already mentioned, at least this tool you know very well and it has served you fine.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on June 19, 2008, 11:59:41 AM
Quote from: Dudeldei
Panda3D is what I will be using for my main project, mainly because it's python and plattform independent.
Exactly. Those are the coolest features of Panda3D, and it seems to be pretty resource friendly towards end users. There are not many good examples for its power though, and it's not the most sophisticated of engines. On top of that, there are no visual editors or a development suite, it's all just script based.

NeoAxis on the other hand is pretty powerful, but hardly platform independent due to its use of the .NET environment. That's what bugs me most, although I like C# from a development perspective. Also, it's not as transparent as Panda3D, the documentation is rudimentary and - again - good examples are very rare.

I wish there was a full 3D game engine that's as excellent as Wintermute: Very stable and virtually bug free, good performance, great development suite, excellent documentation, full-fledged examples / finished projects and a developer (or several) who's as kind and helpful as Mnemonic. I'll just keep looking for now, I guess. Luckily my project doesn't absolutely require full 3D and there's nothing that I couldn't do with WME and a few tricks.

Is there something you'd like to show from your project? I'm really curious now :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on June 19, 2008, 07:49:05 PM
Hmmm, difficult, like every Indie I think to have the greatest idea the world has seen  ;D

My plan is to finish a rudimentary but working and usable platform and then to look for some devoted teammates. Unfortunately I am not a super duper coder, so it will take some time.
I will send you some screenshots from my prototype (done with Blitzmax and MiniB3D btw). But please don't spread them. I know it's idiotic, but I'm really excited about this and would love to have finished it sometimes, even if it takes me some years (or until the children are at school ;) )

PS: But after the match  O0

PPS: How did you animate your characters? I usually use Animation Studio pro for this stuff.

PPPS: Reading what you expect form a 3d tool me think you could give Blitz3d a try or even better Blitzmax but then wait for the soon to come new fullfledged 3d module, all multi-platform of course. Unfortunataly the demo is outdated...
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on June 25, 2008, 09:18:31 AM
Finally! The English version of Dirty Split is available from now on:
http://www.dreamagination.org/

Enjoy :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: odnorf on June 25, 2008, 09:24:31 AM
Thank you. I've been waiting for this.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: metamorphium on June 25, 2008, 09:36:42 AM
totally great. Looking forward this game.  ::beer ::beer ::beer
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Mnemonic on June 25, 2008, 05:23:40 PM
Whoa, what a totally sweet game! Congratulations, Schnuffel ::thumbup
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on August 18, 2008, 08:47:58 PM
Okay, this is weird: I just stumbled over the Russian version of Dirty Split here (http://www.wild-soft.org/games/1146196897-dirty-split-ruseng2008.html), with a totally different cover with somebody else's artwork on it mixed with my own. So I got curious and downloaded the whole thing, and - WHAM - it actually IS a Russian version, with all the 2000+ text strings translated into Russian, and the graphics as well! :o

Who would do that? How did they get the sources? And why would they put so much genuine effort into it and yet do it secretly, if all they had to do was ask and get my full support? ::)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on August 18, 2008, 09:52:01 PM
... maybe because they want to sell it? or simply get all the fame? shamefull behaviour IMO  ::thumbdown
Why not contact them and ask?
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on August 18, 2008, 10:01:25 PM
It's still available for free, they don't seem to make any profit from it. And I'm still mentioned as the author, and Dreamagination Entertainment as the source company, so there goes the fame.
This is really strange...
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on August 18, 2008, 10:07:23 PM
hmmm, very strange, I would understand the translation, but the different artwork in some cases, hmm? Well, simply ask them  ;D
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Mnemonic on August 18, 2008, 10:13:01 PM
Well there are very active amateur game translation groups in some countries. I know it's the case of Italy, and apparently Russia as well. Those teams usually have programmers/hackers who specialize in decoding game files.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on August 18, 2008, 10:26:53 PM
Wow, I had no idea.
Ah well. I don't even mind the translation itself, I'm actually glad if more people can enjoy the game. As far as I can tell, they even did a decent job. It's just a very rude thing to do without my knowledge. Of course it's a violation of the EULA, but what can you do.

@Dudeldei
Easier said than done. The website seems to be a warez site of some sorts, and I don't expect them to be very cooperative ;) Besides, I think the original source of the translation is actually somewhere entirely different, and they didn't exactly provide any contact information.
Hm... now that I come to think of it... that IS a warez site, and they probably think they're offering a full price product. And looking at the cover... hmmm. Looks like someone in Russia might actually be packaging and selling Dirty Split.

Hm. I know I should have included a message that says "If you paid money for this, you got ripped off".
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dudeldei on August 18, 2008, 10:34:16 PM
Hmm, did I already mention that you actually have created a very nice game, worth selling? But what were you looking on a warez site again?  C:-) and beware of the russian mafia!  ::slug
Better  ::beer and not  investigate too much. You can always sue them when they want to sell your/their game in Europe.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Spellbreaker on August 19, 2008, 12:28:40 AM
Wouldn't be the first time someone sells free products. I would clearly make an announcement on your website regarding this.

Just downloaded the Game by the way, and I LOVE LOVE LOVE the Intro :) Great Music, great style :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: mylesblasonato on August 19, 2008, 03:37:48 AM
Damn that sucks man, I hope they translated my name in Russian for the into credits  ;D :P

But seriously, you should maybe look into it a bit just to find out if they are selling it. It might just be interesting to know if they are. Hopefully next time you can make a commercial game that gives you what you deserve and not some other guys that didn't do anything but hack and translate the game.

It's ok though they can have that game, I'm pretty sure you have something better in the making right  ;)
All the best Schnuffel.

Cheers ::beer
Myles Blasonato.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on August 19, 2008, 10:34:53 AM
Thanks, guys :)

You know, the best thing to do might be putting the Russian version on my website as well. Free for everyone to download, just like the English and German version (and a Czech version soon, hopefully). With special thanks to the unknown contributors ;D
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Spellbreaker on August 19, 2008, 02:35:28 PM
Thanks, guys :)

You know, the best thing to do might be putting the Russian version on my website as well. Free for everyone to download, just like the English and German version (and a Czech version soon, hopefully). With special thanks to the unknown contributors ;D


I don't know the laws, but I guess, then you could get into trouble yourself, because the russian text / images and so on are copyrighted by someone else. I don't know if that count's because they already dirsturbed your own Copyright when changing the Game itself :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on August 19, 2008, 03:06:33 PM
I don't think they'll sue over stuff they obviously stole themselves ;)

But it was more of a joke. I can't judge the quality of the translation since I don't speak any Russian anymore (forgot it all, sadly), but I'm not taking any risks. The videos have remained all-English, and of course they didn't even bother with the manual. So overall, the quality of the localization is sub-standard, and I wouldn't want to be associated with it.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Alex ASP on August 22, 2008, 06:44:57 PM
hi, wanted to write about the russian version of the game myself but got busy with preparations to my GC visit.  Yes, the translation was done by some warez group, supposingly neogames if i remember correctly. By the way, it is ukrainian group. And yes, it is sold via stores that sell pirate games (though can be downloaded for free through warez torrent sites for free - a thief stoled from thief thing). The quality of the translation is mediocre. The translation makes sence but there are grammar and spelling mistakes - can't say for  the whole game, i've played through only the beginning of this variant, though played the english version from beginning to end. A really nice game, congratulations. :-) I've included it in the list of free adventure games worth seeng in the last issue of our e-zine. If you have more questions I'll gladly try to answer them. Regards.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Alex ASP on October 15, 2008, 08:43:34 AM
How did they get the sources?
Found an utilty for unpacking dcp files - http://forum.xentax.com/viewtopic.php?p=26691#p26691
DCP was added only on October 2, but what is done by one man can be done by another.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on October 15, 2008, 10:33:10 AM
It was only a matter of time, I guess. Ah, well. Thanks for the info :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Mnemonic on October 15, 2008, 11:06:07 AM
It was only a matter of time, I guess.
My words, exactly :) I wonder if I should play it evil and change the structure for future WME releases.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: odnorf on October 15, 2008, 11:22:55 AM
It was only a matter of time, I guess.
My words, exactly :) I wonder if I should play it evil and change the structure for future WME releases.

I wouldn't care about it but I bet the people who want to create commercial games will like that.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Dan-D on October 15, 2008, 07:58:30 PM
About russian translation... Yes it is made by neogame. You can find it on their site http://www.neogame.com.ua/view.php?id=dirtsppccd. And yes it's ukrainian pirate-publisher. Game cost like 10 bucks.
But curious thing i once read in one of their cds. They were selling some Max Payne 2 mod. When i saw it i was like "WHOA! WTF?". Then i got curious and read small text on the back of the cd. It was something like "By buying this cd you're not paying for information it's contain. You are paying for cd and cd box itself..." or something like this.
So i don't think you can actually sue them... 'coz they made it kinda legal. But i guess You can ask them not to sell it :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Nihil on October 15, 2008, 09:44:49 PM
Stolen things don't get legal just because you write something on them :-) They had no permission to distribute it, so under no circumstances they are allowed to, no matter what they write on the cd's.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Spellbreaker on October 16, 2008, 04:01:26 PM
Stolen things don't get legal just because you write something on them :-) They had no permission to distribute it, so under no circumstances they are allowed to, no matter what they write on the cd's.

If it is a real low price, you CAN actually sell Mods on CD's / Boxes.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: odnorf on October 16, 2008, 04:09:23 PM
Stolen things don't get legal just because you write something on them :-) They had no permission to distribute it, so under no circumstances they are allowed to, no matter what they write on the cd's.

If it is a real low price, you CAN actually sell Mods on CD's / Boxes.

You can't even give the cd for free if you don't have permission or if the license doesn't permit it.
Title: Re: Dirty Split - Announcement (image heavy)
Post by: metamorphium on October 18, 2008, 03:55:36 PM
To get this topic on track - I've finally find the time to play the game and it's really excellent. Highly recommended to all adventure enthusiasts.

Looking forward to see your next game!  ::rock ::rock ::rock
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on January 09, 2009, 02:02:52 AM
By the way: A Czech version of Dirty Split is now available as well, thanks to Pavel Hejn (adventury.separatista.net (http://adventury.separatista.net)) :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Mnemonic on January 10, 2009, 04:42:56 PM
...and it looks great! :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Jose on January 13, 2009, 02:47:15 PM
Hi Schnuffel,

if you're interested I could translate Dirty Split to Spanish...
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on January 13, 2009, 05:01:32 PM
Thanks, I'll drop you a PM :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Darky on February 01, 2009, 09:15:31 PM
Hey Schnuffel,

just read about this:
http://www.indiegames.com/features/index2.php?c=ad&y=2008&gid=0

Congratulations!  ;D
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on February 01, 2009, 11:01:54 PM
Thanks! I was surprised myself, and very honored of course. :)
Title: Re: Dirty Split - Announcement (image heavy)
Post by: IcePoP on February 02, 2009, 03:00:56 PM
Hey schnuffel first of all excellent game and amazing intro! Voice acting is superb aswell as all the artwork!

Can I ask what software you used to create the visuals? Looks very Flash-based but I suppose its also doable in prog's such as photoshop etc.

Keep up the good work guys can't wait to see more from you!

Ice  ::beer
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Schnuffel on February 02, 2009, 03:54:05 PM
It's Photoshop only, actually. The clean Flash-like look comes from using the path tools exclusively, along with a lot of gradients and a bit of blur here and there for depth (even though that breaks the style a bit).
Title: Re: Dirty Split - Announcement (image heavy)
Post by: Jose on May 22, 2009, 05:41:09 PM
It has been published the official Spanish translation of Dirty Split. You can download it from http://www.dreamagination.org/?page_id=5

Cheers