Please login or register.

Login with username, password and session length
Advanced search  

News:

Forum rules - please read before posting, it can save you a lot of time.

Author Topic: Carrara 6 has DirectX Im/Export!  (Read 9795 times)

0 Members and 1 Guest are viewing this topic.

Nihil

  • Supporter
  • Addicted to WME forum
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 528
  • Fear me! I'm evil!
    • View Profile
    • Order of Dagon
Carrara 6 has DirectX Im/Export!
« on: August 03, 2007, 12:09:47 AM »

DAZ3d just announced that the soon to be released version 6 of Carrara comes with both Driectx Im- and Exporter (geometry, materials, skinning, animation) - maybe an alternative for people who still haven't found the right modelling software for their 2.5d project.

http://www.daz3d.com/i.x/software/carrara_5/-/? (People who purchase Carrara 5 now get 6 for free as soon as it's released (most likely during/after Siggraph next week)

Nihil

  • Supporter
  • Addicted to WME forum
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 528
  • Fear me! I'm evil!
    • View Profile
    • Order of Dagon
Re: Carrara 6 has DirectX Im/Export!
« Reply #1 on: August 05, 2007, 07:05:31 PM »

Sorry - mistake.

Yesterday DAZ announced that it was a communication error between the developers and marketing - DirectX im/export was planned, but didn't made it into the final release.

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: Carrara 6 has DirectX Im/Export!
« Reply #2 on: August 06, 2007, 02:15:06 PM »

Too bad. Maybe in the next version then?
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

Nihil

  • Supporter
  • Addicted to WME forum
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 528
  • Fear me! I'm evil!
    • View Profile
    • Order of Dagon
Re: Carrara 6 has DirectX Im/Export!
« Reply #3 on: August 06, 2007, 03:37:29 PM »

Not sure, I asked at the forum but didn't get a reply yet. AFAIK there were plans for FBX and/or Collada, too, but I don't know if any of them were done - maybe Dx Im/export even comes with a 6.x update or as a plugin ... unfortunately, DAZ's information politic is very lousy, so customers usually don't get informed about anything before it happened already.

Mnemonic

  • WME developer
  • Administrator
  • Addicted to WME forum
  • *
  • Karma: 41
  • Offline Offline
  • Gender: Male
  • Posts: 5683
    • View Profile
    • Dead:Code Site
Re: Carrara 6 has DirectX Im/Export!
« Reply #4 on: August 06, 2007, 08:26:20 PM »

customers usually don't get informed about anything before it happened already.
I can understand that :)
Logged
Yes, I do have a twitter account
Please don't send me technical questions in private messages, use the forum. ::wave

Nihil

  • Supporter
  • Addicted to WME forum
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 528
  • Fear me! I'm evil!
    • View Profile
    • Order of Dagon
Re: Carrara 6 has DirectX Im/Export!
« Reply #5 on: August 06, 2007, 09:10:03 PM »

They go a bit too far on that :-) When they released Bryce 6 last year they didn't tell anyone for about 4 weeks ;-)

Nihil

  • Supporter
  • Addicted to WME forum
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 528
  • Fear me! I'm evil!
    • View Profile
    • Order of Dagon
Re: Carrara 6 has DirectX Im/Export!
« Reply #6 on: August 21, 2007, 08:11:23 AM »

Ok, to make the confusion perfect: Dx- Im/Export now IS a part of the Carrara initial release, it's just not able to export Poser-content - which is unnecessary anyway.

Nihil

  • Supporter
  • Addicted to WME forum
  • *
  • Karma: 0
  • Offline Offline
  • Posts: 528
  • Fear me! I'm evil!
    • View Profile
    • Order of Dagon
Re: Carrara 6 has DirectX Im/Export!
« Reply #7 on: September 01, 2007, 08:31:23 PM »

Some news :-)

I bought my update to C6 Pro today, and Dx Im/Export is available (only in the Pro-Version though).
I just started to work with it, and the import seems to be clumsy, at least I could neither import Trinity nor another .x-model I have - I'll try more if I find other models.

Export seems to work though, although I'm not sure if it supports Animation Sets too - I never used Carrara for character animation so far, so I know next to nothing about naming animations and so on. But the general export works and I could open an exported model in WME.

I'll keep you informed if I find out more.
 

Page created in 0.02 seconds with 24 queries.