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Technical forum / Re: ...move the artist, ignoring block regions and waypoints?
« on: December 08, 2005, 11:22:16 PM »But in case of a hover-pad I'd suggest, since your actor would not be walking anymore, to move the actor and the hover-pad entity by resetting their XY coordinates in a loop until reaching the desired spot. Especially this way you can also easily change the speed of the hover movement by setting the proper sleep() time between XY jumps. I guess this should work for both cases.
Thanks. I will try to do, as you write.
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