Please login or register.

Login with username, password and session length
Advanced search  

News:

IRC channel - server: waelisch.de  channel: #wme (read more)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - KA-su-MA-kun

Pages: 1 2 [3]
31
Software and games / Re:Dialog editor (or something like that...)
« on: July 26, 2003, 10:39:42 AM »
Hmmm, interesting approach... I didn't think about using the flowchart diagrams for dialogs.

Never did an IT course before? We had flowcharts jammed down our throats for every possible subject, including dealing with customers via helpdesk (I guess that is what you'd call a scripted response  :D). Frankly it's cumbersome, and sometimes hard to work with if you decide to use a flowchart for dialogs in a game, especially if there isn't a common ground to work from.

BTW McCoy, if those were all separate dialog options that appear at the same time in game that were on the main line, you'd have them branching from the same point, not as a linear progression the way you do.

I'm not being picky, but you can hopefully tell why something like that is an issue (those 3 years learning about software development finally did something for me).

Oh, trivial point, MSWord has flowchart features in it for you to use anyway, no need for a dedicated flowchart program, so long as you and your writers decide on a set format for the charting, you'll do fine.

Pages: 1 2 [3]

Page created in 0.036 seconds with 23 queries.