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Viewports and 3D actors
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Topic: Viewports and 3D actors (Read 3610 times)
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Mnemonic
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Viewports and 3D actors
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March 26, 2007, 07:13:55 PM »
Just a quick question: is anyone using 3D actors in combination with custom scene viewports? Thanks.
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metamorphium
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Re: Viewports and 3D actors
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Reply #1 on:
March 26, 2007, 09:05:00 PM »
I'll start very soon. (not very helpfull I know...)
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adonf
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Re: Viewports and 3D actors
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Reply #2 on:
March 27, 2007, 09:31:17 AM »
Yes we use SetViewport for an earthquake effect and maybe other things too.
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Mnemonic
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Re: Viewports and 3D actors
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Reply #3 on:
March 27, 2007, 12:18:11 PM »
I'm asking, because it appears the scene geometry isn't properly offset when using viewports. But changing the behaviour is a potentially breaking change for existing games..
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adonf
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Re: Viewports and 3D actors
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Reply #4 on:
March 27, 2007, 01:03:29 PM »
We only change the viewport's position but i don't think that we change its size so maybe we didn't se the problem you mention. And also the 3D actors don't move during the earthquake...
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Re: Viewports and 3D actors
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Reply #5 on:
April 07, 2007, 12:31:50 PM »
Thanks for the info.
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Topic:
Viewports and 3D actors