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Messages - mylesblasonato

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241
Game design / Re: 3D help
« on: February 15, 2008, 09:36:35 AM »
Do you think one of you guys could sort of write a tutorial of the process required for fragmotion. I know how to use blender and i have import a model into fragmotion but now what?

Cheers ::beer

Myles Blasonato

242
Game design / Re: 3D help
« on: February 14, 2008, 01:40:04 AM »
Well thanks for the answers guys it looks like i'm going to have to think about whether i want to spend the money or not.

Cheers ::beer

Myles Blasonato

243
Game design / Re: 3D help
« on: February 13, 2008, 11:21:56 AM »
Nope, $25 is sweet. Thanks for your help metamorphium and im going straight to test. Thanks again.

PS: Did you like my game.

Cheers ::beer
Myles Blasonato

244
Game design / Re: 3D help
« on: February 13, 2008, 10:21:56 AM »
Ok but you do need to use fragmotion. Can the free version work to fix the flippings or do u need to use the commercial version.

Myles Blasonato

245
Game design / Re: 3D help
« on: February 13, 2008, 10:09:12 AM »
But i heard you cant export models from blender, they wont work.

Myles Blasonato

246
Game design / Re: 3D help
« on: February 13, 2008, 09:30:39 AM »
So what your saying is that you guys use 3DS MAX to model, animate and texture your characters and then export from MAX using the Panda exporter. You then use Blender for the scenes and the geometry file.

Myles Blasonato.

247
Game design / Re: 3D help
« on: February 13, 2008, 09:26:02 AM »
Thanks for the reply man, what is 3D Studio? and is Panda free?

Thanks again.

Myles Blasonato

248
Game design / Re: 3D help
« on: February 13, 2008, 08:38:27 AM »
Come on anyone :P I just want to know what programs people are using to model, animate and texture there models and then successfully using them in Wintermute. I heard things about panda what is that? Is there a complete solution that can do it all?

Cheers
Myles Blasonato

249
Game announcements / Re: Jack Jacobs released
« on: February 13, 2008, 08:27:41 AM »
Thanks man just wanted to get familiar with the engine and now i want to try a 3D adventure.

250
Game announcements / Jack Jacobs released
« on: February 13, 2008, 07:32:22 AM »
Hi guys just letting you know that Jack Jacobs is done. It is my first project in Wintermute so if there are any bugs or if you have any opinions then please post them here or send me a pm or email. Even if the comments are negative, i want to know what can improve my designs. The game can be downloaded from the games section at:
http://www.mbdesign.tk

Cheers ::beer

251
Game design / Re: 3D help
« on: February 13, 2008, 05:03:35 AM »
I was just using those as examples. I use Blender right now.

252
Game design / 3D help
« on: February 13, 2008, 04:43:44 AM »
Hi guys I have made games with the Wintermute engine using only 2D and now I want to journey into the 3D side of it and have been studying how it works. I have the geometry and background part all figured out using blender for that but I don't know the process of modelling a character.

Basically I want to know the process of what you guys use to get your characters to wintermute.
example:
model in blender
texture in max
animate in max
export from fragMotion
import/use in wintermute

What programs do you guys use to finally get your model working in wintermute.

Cheers
Myles Blasonato.

253
Technical forum / Re: Scaling Items in WME
« on: January 03, 2008, 12:43:36 AM »
so there is no other way around this except for the manual way.

254
Technical forum / Scaling Items in WME
« on: January 02, 2008, 02:16:52 AM »
Hi guys, here is my problem. I want to use the object graphics from the scene as the item graphics. It saves time. The only problem is that the object graphics are to big for the inventory. Is there a way to scale the item graphics down to fit the inventory, instead of having to resize manually and then export a smaller version.

Thanks in advanced,
Myles Blasonato.

255
Help wanted and offered / Re: Help wanted Graphic artists and Programmers
« on: November 18, 2007, 07:37:18 AM »
Hey guys I got some new screenshots to post. Enjoy, any feedback would be awsome.  ::beer





I am still looking for artists and programmers. If anyone is interested then please email me at:
mylesblasonato988*AT*hotmail.com

Myles Blasonato.
President, ICU Games.

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