211
Technical forum / Re: Exporting Toon/Black Outline on 3D character
« on: May 14, 2009, 10:45:45 AM »
Another test. The ambient light of the scene affect the illumination of the cartoon line material, if the light is very clear (in this case, very little yellow near to white) the back face will be very illuminated and the color will be the color defined in the texture.
The problem is that if the ambient light is very clear, the actor loses the volume, and if the ambient light is very dark, the actor loses the line color. It's necesary choose the correct ambient light color for your purposes. Then isn't possible to see the color of the lines correctly if the ambient light is very dark
In the next image, you can see the actor with the ambient light dark gray, the volume is very soft and the line color is apreciated.
The problem is that if the ambient light is very clear, the actor loses the volume, and if the ambient light is very dark, the actor loses the line color. It's necesary choose the correct ambient light color for your purposes. Then isn't possible to see the color of the lines correctly if the ambient light is very dark
In the next image, you can see the actor with the ambient light dark gray, the volume is very soft and the line color is apreciated.