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Author Topic: Errors in WME  (Read 5070 times)

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Lion

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Errors in WME
« on: June 29, 2006, 10:44:33 AM »

I have found some mistakes:

1. When I in a scene, on a background draw a picture.
At start from the editor all is good.
And when I compile the project and I start.
From above pictures there is a dark seam in the form of a line.

2. In script I use:

function SetTitle(Text)
{
  title = Text;
  Sleep(3000);
  title = "";
}

The operator  Sleep(3000); should work 3 seconds,
and it sometimes works much less.
I need to draw the text some time, and then it to clean.
What I not so do?
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Mnemonic

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Re: Errors in WME
« Reply #1 on: June 29, 2006, 06:33:27 PM »

1. Can you post screenshots of the two situations? Whether the game runs from ProjectMan of from compiled packages shouldn't affect the rendering at all.
2. Can you positively replicate the issue? Orr even make a small demo which exhibits the problem on any computer?
Are you sure there aren't any other factors involved, like other script changing the "title" (whatever the variable is supposed to represent)?
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Lion

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Re: Errors in WME
« Reply #2 on: July 01, 2006, 07:57:34 AM »

Game runs from ProjectMan:


Game runs from compiled packages:

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Lion

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Re: Errors in WME
« Reply #3 on: July 01, 2006, 08:06:45 AM »

Game runs from ProjectMan:


Game runs from compiled packages:

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Lion

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Re: Errors in WME
« Reply #4 on: July 01, 2006, 08:18:14 AM »

How do I post screenshots?
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Mnemonic

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Re: Errors in WME
« Reply #5 on: July 01, 2006, 02:24:00 PM »

You'll have to upload them somewhere and make a link. If you don't have your own webspace, you can use some image sharing system, such as http://www.flickr.com/
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Lion

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Re: Errors in WME
« Reply #6 on: July 03, 2006, 11:09:48 AM »

Game runs from ProjectMan:


Game runs from compiled packages:
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Mnemonic

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Re: Errors in WME
« Reply #7 on: July 08, 2006, 08:00:47 AM »

I believe we had this kind of issue with certain versions of ATI Catalyst drivers (-> what video card are you using?). But I have absolutely no idea why should that happen only when the game is compiled. Are you running the game with exactly the same settings? What if you change to full-screen/windowed, 16bit/32bit colors? Is there any difference? Did you try running the game on other computer? Same results?
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Re: Errors in WME
« Reply #8 on: July 08, 2006, 08:13:35 AM »

Can you compile just this one background (not have to be playable) and upload it so that we can check if this happening to us or it's only your computers' fault?
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Lion

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Re: Errors in WME
« Reply #9 on: July 11, 2006, 10:39:32 AM »

I use video card GeForge 3.
I have checked up it in different modes.

The problem is if to include Antialiasing 2x,3x or 4x only.
At a mode 4x appears two lines from above and at the left.
It is shown in different modes of a full-screen/windowed (16bit/32bit colors).

Switch of this mode in the editor works normally.
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Mnemonic

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Re: Errors in WME
« Reply #10 on: July 11, 2006, 08:42:23 PM »

Are you using the latest ForceWare drivers?
What resolution does your game use?
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Re: Errors in WME
« Reply #11 on: July 14, 2006, 11:45:08 AM »

Thanks. The problem was in the old driver.
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