Hello everybody,
I need an actor to walk around in a circle for a while. I wrote a script that calculates the circle and culminates in an actor.GoTo(x,y); and attached it to a node so I can start the motion at will. To test the algorithm I used Molly, and she more or less did what I thought I'd told her to do :-)
Then I replaced Molly with a single .png and to be sure, I changed all the references in the .actor animations to refer to the same graphic. I changed the LoadActor in Game.script.
But when I click the node, my .png moves slightly and stops. It simply does not behave the same as Molly.
Everything in the two .actor files is identical except for the animation references to my single PNG instead of Molly's sprites. But Molly moves and my PNG doesn't. My .PNG is about 20% physically smaller than Molly.
Any ideas?
Thanks,
Kaz