Wintermute Engine Forum

Game development => Help wanted and offered => Topic started by: creatorbri on August 02, 2003, 05:20:22 PM

Title: Fantastic Noir AG Needs Devs, Character & Background Artists
Post by: creatorbri on August 02, 2003, 05:20:22 PM
ForeverDream Studios is well into production on our flagship project, a completely original, noir adventure entitled "Curves of Danger." In order to speed development, we are seeking the following:

* Experienced Wintermute Developers

* 2D Character Artists

* 3D Background Artists

Curves is an independant, non-profit project, but ForeverDream Studios is a highly ambitious indie dev company that is poised to make history in the game industry. Our dedication to quality is unfailing, and we are looking for talent that will complement that dedication.

If you think you have what it takes to join our team, send the following e-mail
To: brian@foreverdreamstudios.com
Subject: [Title of the position you are interested in]

Thanks!
Title: Re:Fantastic Noir AG Needs Devs, Character & Background Artists
Post by: creatorbri on August 23, 2003, 05:29:48 PM
Does anyone at least have any ideas where else we can go to find artists?
Title: Re: Fantastic Noir AG Needs Devs, Character & Background Artists
Post by: Ravnos on February 03, 2005, 08:21:00 PM
Hey my friends tell me iI'am a great 2D artist so I'd work for free if you  like my work
my e-mail is spikewolf2003@yahoo.com ::hijack >:D ::rock
Title: Re: Fantastic Noir AG Needs Devs, Character & Background Artists
Post by: deadworm222 on February 15, 2005, 04:37:31 PM
Unfortunately this message is very old (Brian is in Peru at the moment), but I try to remind our leader James of your post. :)
Title: Re: Fantastic Noir AG Needs Devs, Character & Background Artists
Post by: dariusc123456 on November 25, 2005, 08:58:30 PM
Im a 3d game 2d artist i do it for free at no charge
Title: Re: Fantastic Noir AG Needs Devs, Character & Background Artists
Post by: creatorbri on November 12, 2006, 06:56:23 PM
I'm BACK! (Not from Peru actually, from St. Louis, but as far as interaction with the world I may as well have been in Peru.)

I do not know at this stage wether this project still exists or has completely dropped out of existence -- the latter would sadden me deeply, as we put so much work into the early stages, but it does happen I'm afraid. However I would like to inform any of the original team out there that I AM back.

I have another project up my sleeve, but that's a discussion for a later time.