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Author Topic: Problem in compiled game  (Read 7637 times)

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Stucki

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Re: Problem in compiled game
« Reply #15 on: September 02, 2007, 07:35:11 PM »

i tried it with the temp build and it works without a problem

thanks you are my hero once again !!!

best regards
stucki

redfox

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Re: Problem in compiled game
« Reply #16 on: September 12, 2007, 02:01:24 PM »

Quote
It crashes in the particle emitter, once the emitter tells DirectX to paint the sprites. No idea why though  You could probably work around the bug by stopping the particle emitters in the original scene.

I have noticed with my own project that it crashes during some scenes when particle emitters are started, but only when running in compiled mode. The strange thing is that the same particle script/emitter works on other scenes.
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Mnemonic

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Re: Problem in compiled game
« Reply #17 on: September 12, 2007, 04:51:17 PM »

The problem Stucki reported should be fixed in the latest beta. If it still crashes for you, please send the crash report.
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