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Author Topic: floor layer boudary  (Read 2595 times)

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drakon

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floor layer boudary
« on: September 02, 2005, 04:32:04 PM »

I was just wondering whether or not you should keep the floor layer and blocked areas tight to the edges? I am not sure how WME handles the edges but I dont want part of my character disappearing into the wall so should I follow the line where the floor meets the wall or should I move the boundary out a bit?
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Mnemonic

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Re: floor layer boudary
« Reply #1 on: September 02, 2005, 05:40:43 PM »

Since the character's base-point is typically placed in the centre of the body, it's indeed a good idea to move the region edges farther from the walls.
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drakon

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Re: floor layer boudary
« Reply #2 on: September 02, 2005, 08:23:12 PM »

Thanks I thought that might be the case. I was just wondering in case they were using a bounding sphere/box etc
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