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Self illuminated
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Topic: Self illuminated (Read 2166 times)
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Aritz
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Self illuminated
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October 20, 2006, 10:37:47 PM »
Hi, I would like to know if it is possible to add a self illumination property to 3d actors and entities, like in 3ds max. It would be usefull for making ligths and 2d style 3d character, to add less volume.
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Mnemonic
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Re: Self illuminated
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October 21, 2006, 08:34:52 AM »
The materials in X files do contain an emissive color component. So as long as you can convince your 3D package to export these values...
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Wintermute Engine Forum
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Topic:
Self illuminated