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Technical forum / converting wintermute game to iOS / Android
« on: October 03, 2013, 07:28:56 AM »
My apologies if this has already been covered by the forum, in which case please point me in the right direction.
I am looking to re-code, or repackage an existing Wintermute point and click adventure project to iOS and Android platforms. My gut instinct tells me to look at Flash, but I know that Flash/Shockwave is not native to these systems.
I have been told that Wintermute Lite maybe able to reconvert the game. How much work is involved and is this the best way forward? Do I really need to re-code the game using a different engine? I'm looking at Unity for this, but wonder if there's an easier way.
If anyone has already done this and is happy to share details, or perhaps if you do know a guide which will help me with this, please would you let me know?
Best regards,
Matthew
I am looking to re-code, or repackage an existing Wintermute point and click adventure project to iOS and Android platforms. My gut instinct tells me to look at Flash, but I know that Flash/Shockwave is not native to these systems.
I have been told that Wintermute Lite maybe able to reconvert the game. How much work is involved and is this the best way forward? Do I really need to re-code the game using a different engine? I'm looking at Unity for this, but wonder if there's an easier way.
If anyone has already done this and is happy to share details, or perhaps if you do know a guide which will help me with this, please would you let me know?
Best regards,
Matthew