Please login or register.

Login with username, password and session length
Advanced search  


This forum provides RSS feed. To query recent posts use this url. More...

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - mattybennett

Pages: [1]
Technical forum / converting wintermute game to iOS / Android
« on: October 03, 2013, 07:28:56 AM »
My apologies if this has already been covered by the forum, in which case please point me in the right direction.

I am looking to re-code, or repackage an existing Wintermute point and click adventure project to iOS and Android platforms. My gut instinct tells me to look at Flash, but I know that Flash/Shockwave is not native to these systems.

I have been told that Wintermute Lite maybe able to reconvert the game. How much work is involved and is this the best way forward? Do I really need to re-code the game using a different engine? I'm looking at Unity for this, but wonder if there's an easier way.

If anyone has already done this and is happy to share details, or perhaps if you do know a guide which will help me with this, please would you let me know?

Best regards,


Help wanted and offered / Wintermute production offered
« on: March 30, 2012, 09:40:59 PM »
Hi all,

I've been teaching IT for 12 years and work mainly with VB.Net, C++, C# and Java. I have recently been using Wintermute and am really keen to work with other people working on a small project (unpaid).

Are you looking for a Wintermute developer? Do you have the content and want to piece it all together? If so, please send me an email (

Kind regards,


Pages: [1]

Page created in 0.016 seconds with 18 queries.