Wintermute Engine Forum

Wintermute Engine => WME Lite => Topic started by: TheBaal on January 26, 2021, 05:23:11 PM

Title: Building from source (Windows)
Post by: TheBaal on January 26, 2021, 05:23:11 PM
Hi

I was looking into attempting to build WME Lite from source (on Windows). After some looking around here I found that the (only?) available source repositories seem to be at https://bitbucket.org/hcdaniel/ but I got to admit that I am a little (ok, alot) confused by the sheer amount of stuff there. Where do I even start? Any clues appreciated  ;D

Thanks
Title: Re: Building from source (Windows)
Post by: HCDaniel on February 01, 2021, 08:48:55 AM
Hi,

unfortunately I do not have the capacity to guide you through the repositories. All I can give you is an initial pointer to the repository https://bitbucket.org/hcdaniel/repo_manifest_wmelite/src/master/ and maybe for your case, since you refer to Windows, this file: https://bitbucket.org/hcdaniel/repo_manifest_wmelite/src/wmelite_development/win32_mingw.xml If you are familiar with Googles "git-repo" tool, you can populate a workspace using some of the manifests. If you are not aware of this tool, it is described in more detail here: https://gerrit.googlesource.com/git-repo/

Regards,

Daniel
Title: Re: Building from source (Windows)
Post by: TheBaal on February 01, 2021, 02:28:58 PM
Thank you very much Daniel. That should help to get me started. Much appreciated!