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Author Topic: .Talk line stops when changing scene.  (Read 2765 times)

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redfox

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.Talk line stops when changing scene.
« on: September 05, 2010, 08:49:59 PM »

I have a game global object / entity set,  up to use subtitles. But when I change scene the line is cut off - the subtitle goes and the audio line is cut off.

I have a game created object (rather than an actor), and am not using a scene object.

How can I make a global talk line (from the string.tab) which won’t cut out when the scene changes?
I want to keep the subtitle and the audio string files playing over the next scenes.
 
Many Thanks
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Mnemonic

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Re: .Talk line stops when changing scene.
« Reply #1 on: September 07, 2010, 07:06:53 AM »

This is by design. All game objects are reset during the scene transition, otherwise all kinds of bad things would happen (although admittedly talking probably wouldn't need resetting).
I don't know what you're trying to achieve, but if you need temporary background changes or something like that, perhaps it would be enough to load different images into the existing scene?
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