global InventoryButton;
global MenuButton;
global Exiting;
global DbComputerSection;
global DbComputerBrowserPage;
global DbComputerDatabasePage;
global BrowserArray;
global BrowserArrayPos;
var DbComputerWindow;
if(BrowserArray==null)
{
BrowserArray =
new Array("blank");
BrowserArrayPos = 1;
}
if(DbComputerSection==null) DbComputerSection = "database";
if(DbComputerDatabasePage==null) DbComputerDatabasePage = "0097_details";
if(DbComputerBrowserPage==null) DbComputerBrowserPage = "blank";
if(Exiting)
{
Exiting = false;
Game.
ChangeScene("scenes\processing_room\processing_room_desk_001_cu\processing_room_desk_001_cu.scene");
}
else
{
if(DbComputerSection=="database")
{
Background.
SetSprite("scenes\processing_room\database_computer\sprites\db_background.jpg");
DbComputerWindow =
Game.
LoadWindow("data\scenes\processing_room\database_computer\windows\" + DbComputerDatabasePage +
"_window.window");
}
else if(DbComputerSection=="browser")
{
Background.
SetSprite("scenes\processing_room\database_computer\sprites\browser_background.jpg");
DbComputerWindow =
Game.
LoadWindow("data\scenes\processing_room\database_computer\windows\" + DbComputerBrowserPage +
"_window.window");
}
else if(DbComputerSection=="search")
{
Background.
SetSprite("scenes\processing_room\database_computer\sprites\search_background.jpg");
DbComputerWindow =
Game.
LoadWindow("scenes\processing_room\database_computer\windows\search_window.window");
}
Game.
ChangeScene("scenes\processing_room\database_computer\database_computer.scene",
false,
false);
}