Please login or register.

Login with username, password and session length
Advanced search  

News:

IRC channel - server: waelisch.de  channel: #wme (read more)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - sharkgod999

Pages: [1]
1
Technical forum / Color shifting using "FadeThrough" method
« on: November 14, 2007, 05:07:51 AM »
I've been trying to shift the hue of a scene for sometime to no avail. So I searched the forum and found this post: http://forum.dead-code.org/index.php?topic=542.0. Well, I've tried the prescribed method and the scene shifts hues. However, the colors that fades-in are opaque. So, I lose the entities visibility in the scene. and end up with a blank screen that shifts hue. Also, if I set the alpha of the fade-in to say 100, I get a hazy image.

2
Technical forum / How does one control scrolling on a scene or entity?
« on: November 08, 2007, 10:28:27 PM »
I've been working on an adventure game for some time and decided to switch to WME. It has everything I need. There has been one snag:

I have a "Title Scene". In this scene there's a background. I want the background to scroll up and left 200p. So I include the following snippet in the script attached to the scene:
Code: [Select]
this.AutoScroll = true;
while(true)
{
  this.ScrollTo(-200,-200);
  Sleep(100);
}


This results in nothing. The scene simply scrolls up to around -48 or so. I even removed the code, and that's how I found out it did nothing because the scene still panned up. I just started learning WME. So, I'm a little in the dark on this. In case it's important the game resolution is 800x600 and the scene is 1000x800.

Pages: [1]

Page created in 0.025 seconds with 22 queries.