I have finished my trees generator,
can someone check out?
///////////////////////// trees initialisation
for (var b=0;b<800;b=b+50)
{
var tree_frequency = Random(1,4);
if (tree_frequency == 3) // trees far
{
var flora = Scene.GetLayer("flora");
var tree_f = flora.AddEntity(2, "tr_f");
var chose_tree_f = Random(1,2);
if (chose_tree_f == 1) tree_f.SetSprite("gfx\tree1_f.sprite");
if (chose_tree_f == 2) tree_f.SetSprite("gfx\tree2_f.sprite");
tree_f.X = b; tree_f.Y = 450; tree_f.Scale = 100; tree_f.Interactive = false;
}
if (tree_frequency == 4) // trees near
{
var main = Scene.GetLayer("main");
var tree_n = main.AddEntity(2, "tr_n");
var chose_tree_n = Random(1,2);
if (chose_tree_n == 1) tree_n.SetSprite("gfx\tree1_n.sprite");
if (chose_tree_n == 2) tree_n.SetSprite("gfx\tree2_n.sprite");
tree_n.X = b; tree_n.Y = 450; tree_n.Scale = 100; tree_n.Interactive = false;
}
}