Hi All,
I have four (hopefully simple) questions:
1. Is it possible to play a sprite animation in reverse, aside from creating a new sprite with all the frames in reverse order?
2. In WME, what integer values correspond to boolean true and false? Is 0 false and every other integer true?
3. If I define a variable in the beginning of a script associated with a room object (e.g. var object_property = SceneState.some_property), is the variable only updated when the scene is loaded? Namely, even if SceneState.some_property changes during the course of the scene, would object_property not be updated until the scene were reloaded?
4. How do I change a Scene's default script directory? I renamed the folder from "scr" to "scripts," but, whenever I create a new script in SceneEdit, it puts the new script in the "scr" folder (and creates the "scr" folder, if it doesn't exist).
Thanks for your help!
Greg