Wintermute Engine Forum

Game development => Game announcements => Topic started by: Wraith on October 28, 2003, 01:21:57 AM

Title: Inventory problem solved on new game
Post by: Wraith on October 28, 2003, 01:21:57 AM
Hello,
   I'm posting this because I'm happy I finally worked out my issues with the inventory window and combining inventory objects ---thank you very VERY much Mnemonic!!  
   My new game is called "MillenniumQuest" (so far) and I'm only about 2 screens into it.  I've got about 38 rooms blueprinted/storyboarded out, but I, being an artist & knowing almost nothing about code, have to crawl like a baby through the interface and animation scripts & other code before I learn to walk.  Hopefully with a firm foundation in place, I can get moving on game & story production. I've got so much planned. "Baby steps...baby steps..."
  Anyway, here' my menu and inventory windows...
(http://archetype-design.net/mquest/screenshots/inventorypack.jpg)
(http://archetype-design.net/mquest/screenshots/menubox.jpg)
Title: Re:Inventory problem solved on new game
Post by: jnsfbi on October 28, 2003, 01:34:59 PM
Wow! looks really great!!
Title: Re:Inventory problem solved on new game
Post by: MMR on October 28, 2003, 01:51:29 PM
Amazing!!

Great Work!!
Title: Re:Inventory problem solved on new game
Post by: odnorf on October 28, 2003, 02:43:40 PM
I am glad you solved your problems with the inventory.

Oh... and those screenshots are really great. You are doing an excellent job. I can't wait to see more.  :)
Title: Re:Inventory problem solved on new game
Post by: Mnemonic on October 28, 2003, 02:44:08 PM
Wow! looks really great!!

Indeed! Wraith, will you reveal more about the game? At least what genre is it going to be. That boot looks kinda futuristic :)
Title: Re:Inventory problem solved on new game
Post by: Wraith on October 28, 2003, 03:45:34 PM
Thanks for all of your input!  I have more objects and entities created but just not placed in the game yet, so very few screenshots so far.  If you'd like see a couple more samples, go to:
http://www.archetype-design.net/archetype.htm and look in the "What's New"/"Misc" section to see the main character.  The main character is a 10 year-old boy (the one on left of the two boys).  They're geared up with safety leather &  padding because..... they race lions as a hobby sport.  "Lions?" Yes, "lions." And yes, that boot is high-tech-futuristic.  Yet, the genre goes beyond some kind of super-high-tech sterile futuristic world nor is it a dark post-apocalyptic one either.  There's not danger around every turn because it's centered around a 10 year-old, at least not until he grows up a little more.  It's more of a mystery he has to solve. But a mystery that will impact/implicate the entire world of mankind (and even angel!). Once I set up the website, you'll understand more.  Thanks.
-W