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Author Topic: Creating Start Menus  (Read 3462 times)

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Ace_gamer

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Creating Start Menus
« on: October 07, 2005, 04:43:39 PM »

HOW?!?!?!? ???

how do i create a menu that comes up before you enter the game with 'buttons' like: 'start' ; 'options'; 'exit'; etc

please reply! i have a great idea for a game and want to create it so people can play on it. (including me ;) )
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Mnemonic

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Re: Creating Start Menus
« Reply #1 on: October 07, 2005, 09:14:15 PM »

You can see a model example of this in the wme_demo_3d project you mentioned in the other thread. Basically you'll have one scene representing the main menu. The scene will load a GUI window, which will contain the buttons.
There's a lot of information on windows and other GUI elements in the documentation, so I'm not going to repeat it here, but feel free to ask if you have any specific questions.
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