Wintermute Engine Forum
Wintermute Engine => Scripts, plugins, utilities, goodies => Topic started by: status() on September 28, 2005, 04:24:06 PM
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Here i'm sharing some files:
- WME Scripts syntax colouring for UltraEdit32 ( by Jerrot, appended )
http://free.hit.bg/status/wme/wme_wordfile.txt (http://free.hit.bg/status/wme/wme_wordfile.txt)
- WME Scripts syntax colouring for EditPlus
http://free.hit.bg/status/wme/wme_script.stx (http://free.hit.bg/status/wme/wme_script.stx)
- WME Settings and Definitions files syntax colouring for EditPlus
http://free.hit.bg/status/wme/wme_settings.stx (http://free.hit.bg/status/wme/wme_settings.stx)
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Thanks, status(). Although the download seems to be extremely slow. Would you mind me hosting the files at dead-code.org? Also, did you mean to post two different files for EditPlus? The the links are the same.
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Ups sorry for the duplicating link. Sure you can post the files.
- WME Settings and Definitions files syntax colouring for EditPlus
http://free.hit.bg/status/wme/wme_settings.stx (http://free.hit.bg/status/wme/wme_settings.stx)
I also have send the files to mnemonic@dead-code.org
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Thanks. If anyone has a problem with the above links, you can download the files here: http://dead-code.org/download/syntax_highlighting.zip
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Ah, great, thanks a lot (and sorry for not having updated the Ultraedit file myself. ;) )
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just wondering if anyone bothered making a new version of the syntax highlight and code completion for editplus.
I use it and it's nice, but it lacks the new WME engine featrues.
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Not as far as I know. But it can't be too difficult to add the new keywords.
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There is a "wme_docs_core_en.xml" XML file shipped with every release of WME, which contains the entire script language reference. It shouldn't be terribly hard to write some utility which loads this XML and outputs to various syntax highlighting formats.
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right, nice.
so, I should only learn how the edit plus stx files work.