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Author Topic: window as part of the scene  (Read 2750 times)

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robot

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window as part of the scene
« on: December 10, 2008, 10:19:26 PM »

hi!
is it possible to make a window a part of a scene? what i want to do is to display the window behind sprites, actors... (i use the window as a kind of monitor display on the wall)
i have tried to play a little bit with the z-order (movebefore, moveafter...) but nothing seems to happen here, so i want to ask if i wast my time.
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Re: window as part of the scene
« Reply #1 on: December 10, 2008, 11:25:39 PM »

you should set InGame to true in the window editor (or .window file) but still it will be in front of the scene elements. You should consider using something else (entities) then a window.
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robot

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Re: window as part of the scene
« Reply #2 on: December 11, 2008, 07:41:08 PM »

mhm i understand. but the thing is i wanted to use labels in this window which i can change dynamicaly. i think this is not possible with entities and i didn't found something else...
but thank's for your reply now i know that i waste my time with windows  :)
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