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Author Topic: sound panning  (Read 2612 times)

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fireside

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sound panning
« on: June 05, 2013, 12:58:09 AM »

I'm looking at the demo and sound panning is checked for the fan, but I don't notice it getting quieter when she gets further away.  What is it and how does it work?
Never mind, I did a search, it's determined by it's position on screen. 
« Last Edit: June 05, 2013, 01:04:37 AM by fireside »
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Mnemonic

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Re: sound panning
« Reply #1 on: June 07, 2013, 07:18:23 AM »

Sound panning is affected by the object's position on screen, not the actor's distance. If some object is at the right edge of the screen, its sounds will come from the right speaker and vice versa.
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