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Messages - GVG

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1
Hi!
How to get information about attached scripts and custom properties?
Something like:
Code: [Select]
for( var i = 0; i < entity.NumAttachedScripts; i = i + 1)
  filename = entity.ArrayOfAttachedScripts[i];

for( var i = 0; i < entity.NumCustomProperties; i = i + 1)
{
  name = entity.NameOfCustomProperties[i];
  value = entity.ValueOfCustomProperties[i];
}

5
Техниче�?кий фор�?м / Re: Перено
« on: September 13, 2010, 05:00:46 PM »
Quote
1. Приведите пример, плиз, когда предмет берет

6
Техниче�?кий фор�?м / Перено
« on: September 13, 2010, 11:57:21 AM »
Добрый день!
В примере wme_demo показан проце

7
Спа

8
Technical forum / WAV sound problem
« on: September 13, 2010, 07:16:28 AM »
Hi!
I have problem to play standard Windows WAV file (start.wav).

wme.log:
10:01: Error creating sound buffer for file 'sounds\start.wav'
       returned: E_NOTIMPL

script:
     Game.PlaySound( "sounds\start.wav", false );

What is it?

9
Техниче�?кий фор�?м / Скопировать/перене
« on: September 05, 2010, 11:22:30 AM »
Ре

10
Technical forum / Re: How I can define 2 rows * 5 colunms of item cells?
« on: December 22, 2006, 09:34:19 AM »
Ok! Thank you!

11
Technical forum / How I can define 2 rows * 5 colunms of item cells?
« on: December 21, 2006, 06:43:04 PM »
Hi all!
Please help!
Inventory box - How I can define 2 rows * 5 colunms of item cells? (like in Kyrandia 1)
Thanks. Sorry my bad English...

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