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Author Topic: Music 40ms asynchron  (Read 5392 times)

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Spellbreaker

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Music 40ms asynchron
« on: January 09, 2011, 11:59:02 PM »

Hi there..

I now nailed it down that the music channels are always around ~40 ms asynchron. Anyway to fix that?

http://www.apeironstudios.com/music_bug.7z

greets, spellbreaker

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odnorf

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Re: Music 40ms asynchron
« Reply #1 on: January 10, 2011, 12:21:52 AM »

I tried it with wav files to eliminate any possible encoding/decoding issue and I can confirm it. I also logged the return of Game.GetMusicChannelPosition(); and the results vary. Sometimes the channels are synchronized, sometimes there is a 180msec difference.
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