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Author Topic: Latest beta: WME 1.8.9 (December 20, 2008)  (Read 59194 times)

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Spellbreaker

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #60 on: January 10, 2009, 03:24:46 PM »

Unfortunately Widescreen in WME is simply unpracticable with WME, simply because it doesn't do any scaling. I tested 1280x800 on many different screens/GPUs right now, and there are still some problems ( most were solved when WME handles 16:9 and 16:10 the same way, but not all ).

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Arathel

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #61 on: January 14, 2009, 04:46:42 PM »

ok now this is getting confusing for me.

Ok let's say I create a game in 1024x768 using 1.8.9, I can be sure that'll display fine on 4:3, 5:3 and 16:10 monitors because WME can handle that just fine (by adding borders).

But if I create it in a 5:3 aspect ratio, like 1280x1024, the picture will not be distorted on 4:3 displays, right? And I may run into problems with 16:10 displays.

Creating a project in 1280x720 would display fine on all displays, because WME 1.8.9 would add borders (top and bottom) to the picture if the game is played on a monitor with an aspect ratio of 5:3 and 4:3 - right?

So, using WME 1.8.9, what would be the best res to create a new project with? Good old 1024x768?

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odnorf

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #62 on: January 14, 2009, 05:19:58 PM »

You can choose any resolution you want. The whole discussion here is about the new "maintain AR" feature which depends on the resolutions different gpu/monitor combinations reports back as supported and not about any wme limitation (because there isn't one).
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Jyujinkai

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #63 on: January 14, 2009, 05:23:16 PM »

So, using WME 1.8.9, what would be the best res to create a new project with? Good old 1024x768?

I recommend 1280x800
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Dionysius

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #64 on: January 17, 2009, 06:58:50 AM »

Mnemonic, will you build final (not beta) version of WME?
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Lebostein

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #65 on: January 25, 2009, 10:11:21 AM »

Mnemonic, will you build final (not beta) version of WME?
Yes, please. I hope the support of WME 1 don't stop over the next months...
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Mnemonic

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #66 on: January 25, 2009, 05:02:43 PM »

If there are no fatal problems with 1.8.9, I can turn it into an "official" release.
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DocBass

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #67 on: February 05, 2009, 07:00:59 AM »

If there are no fatal problems with 1.8.9, I can turn it into an "official" release.

I am getting a problem with trying to change the size of some of the layers in scenedit, or even deleting some. The scene screen goes white, so I close without saving to make sure nothing bad has happened. Then I get an error of "an invalid argument was encountered". This is the entry from the sceneedit log. I took out the file name for reasons of not revealing what it's for. I don't think this has started since this version.

 ********** DEBUG LOG OPENED 04-02-2009 (Release Build) *****************
21:58: Wintermute Engine ver 1.8.9beta, Compiled on Dec 20 2008, 13:01:44
21:58: Platform: Windows Vista Service Pack 1 (Build 6001)
21:58: DirectX version: 9.0
21:58:
21:58: Scanning packages...
21:58:   Registered 0 files in 0 package(s)
21:58: Initializing scripting engine...
21:58:   Script compiler bound successfuly
21:58: Loading plugins...
21:58:   wme_sample_pixel.dll
21:58:   wme_snow.dll
21:58: Scanning packages...
21:58:   Registered 0 files in 0 package(s)
21:58: Enumerating Direct3D devices...
21:58: Enumerating DirectSound devices...
21:58: Game aspect ratio:    -1.#IND00
21:58: Monitor aspect ratio: 1.600000
21:58: Game aspect ratio is the same as monitor aspect ratio.
21:58: Backup resolution:  0 x 0
21:58:
21:58: Available video devices:
21:58:   ATI Radeon HD 4670 (accelerated)
21:58:     Driver: atiumdag.dll 7.14.10.618
21:58:     Monitor: 0
21:58: Available audio devices:
21:58:   Primary Sound Driver
21:58:   Speakers (High Definition Audio Device)
21:58:   Digital Output Device (SPDIF) (High Definition Audio Device)
21:58:   Digital Output Device (HDMI) (2- High Definition Audio Device)
21:58:   Headphones (High Definition Audio Device)
21:58:   /syseng0019/[no sound]
21:58: Auto selecting devices for windowed mode:
21:58:   Video: ATI Radeon HD 4670 (accelerated)
21:58:          Windowed:yes  Colors:16bit  T&L:no  Multisample:0
21:58:   Audio: Primary Sound Driver
21:58: Maximum texture size: 8192x8192
21:58: ----- Open file: 'filepath' -----
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Mnemonic

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Re: Latest beta: WME 1.8.9 (December 20, 2008)
« Reply #68 on: February 05, 2009, 10:34:04 PM »

Is the issue reproducible or is it random?
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